class_name 拳师 extends Big

var effect_node_怒威标记:怒威标记 = null

func evolve(old:Big):
	super.evolve(old)
	evolution = "拳师"

func die():
	super.die()
	if (effect_node_怒威标记 != null):
		effect_node_怒威标记.queue_free()
